local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 11031
L0_1.ActorAlias = "11031"
L1_1 = {}
L1_1.q1103101 = 1103101
L1_1.q1103102 = 1103102
L1_1.q1103103 = 1103103
L1_1.q1103104 = 1103104
L1_1.q1103105 = 1103105
L1_1.q1103106 = 1103106
L1_1.q1103107 = 1103107
L1_1.q1103112 = 1103112
L1_1.q1103108 = 1103108
L1_1.q1103109 = 1103109
L1_1.q1103110 = 1103110
L1_1.q1103111 = 1103111
L1_1.q1103113 = 1103113
L1_1.q1103114 = 1103114
L1_1.q1103115 = 1103115
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1015
L2_1.alias = "Npc1015"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031GanyuStart"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1015Data = L2_1
L2_1 = {}
L2_1.id = 10324
L2_1.alias = "Npc10324"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031YurenzhongV2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc10324Data = L2_1
L2_1 = {}
L2_1.id = 200302
L2_1.alias = "Npc200302"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031Tian"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc200302Data = L2_1
L2_1 = {}
L2_1.id = 202901
L2_1.alias = "Npc202901"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031HuiXinBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc202901Data = L2_1
L2_1 = {}
L2_1.id = 201301
L2_1.alias = "Npc201301"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031Bolai"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc201301Data = L2_1
L2_1 = {}
L2_1.id = 231002
L2_1.alias = "Npc231002"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031Luye1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc231002Data = L2_1
L2_1 = {}
L2_1.id = 2454
L2_1.alias = "Npc2454"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031DongSheng"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc2454Data = L2_1
L2_1 = {}
L2_1.id = 231002
L2_1.alias = "Npc231002"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031Luye1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc231002Data2 = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031StartPaimon"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.PaimonDataStart = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031PortPaimon"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.PaimonDataPort = L2_1
L2_1 = {}
L2_1.id = 1015
L2_1.alias = "Npc1015"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11031PortPaimon"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1015Data2 = L2_1
L0_1.Npcs = L1_1
return L0_1
